Claude’s new rules against game cloning won’t stop the AI copying boom

Claude’s new rules against game cloning won’t stop the AI copying boom
摘要

Anthropic近日为Claude模型新增系统提示规则,禁止其复刻特定现有电子游戏,允许开发原创游戏、类型游戏及基于用户自有设计和素材的游戏。该规则于10月27日前后加入Claude Code提示,并在10月30日发布的2.1.314版本中得到验证。文章认为,此举或有助于Anthropic规避部分责任,但难以减缓近期大量涌现的AI辅助游戏移植与复制浪潮。

Last week, Anthropic introduced a new system prompt designed to stop its Claude models from re-creating specific, existing video games. While that move could help shield Anthropic from some liability, it's unlikely to slow much of the massive wave of AI-assisted game porting and copying that has emerged in recent months.

A social media user and AI decompilation enthusiast going by the name "chasm" was among the first to note the prompt change late last week, saying a new rule seemed to be added to the Claude Code prompt on or around October 27. That rule—included in a json file under the name "tengu_heron_brook"—reads as follows:

Do build original games, games in a genre, and games from the user’s own designs and assets. Don’t build a recreation of a specific existing game, even if it is renamed or called original.

XDA later independently verified that the new rule appears in version 2.1.314 of the Claude Code binary, which was released on October 30. XDA also reported that the "tengu_heron_brook" rule had been used for other purposes in earlier versions and that the Claude Opus 5.5 model specifically seemed to have its own distinct and independent instructions restricting game recreations as part of its system prompt bundle.

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原文: Claude’s new rules against game cloning won’t stop the AI copying boom (2026-11-02T18:05:31)
作者: Kyle Orland 分类: 科技
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