TR-49 is interactive fiction for fans of deep research rabbit holes
摘要
TR-49是一款将深度研究过程游戏化的非线性互动小说。玩家通过操作一台充满蒸汽朋克风格的计算机终端,在游戏内查阅大量文献资料,逐步拼凑出一个融合了悬疑、科幻寓言与家庭戏剧的另类学术历史故事。游戏营造出引人探究的神秘氛围,摒弃了常见的惊吓手法,专注于让玩家体验在信息迷雾中抽丝剥茧、构建认知的沉浸过程。
If you've ever fallen down a Wikipedia rabbit hole or spent a pleasant evening digging through college library stacks, you know the joy of a good research puzzle. Every new source and cross-reference you find unlocks an incremental understanding of a previously unknown world, forming a piecemeal tapestry of knowledge that you can eventually look back at as a cohesive and well-known whole.
TR-49 takes this research process and operationalizes it into an engrossing and novel piece of heavily non-linear interactive fiction. Researching the myriad sources contained in the game's mysterious computer slowly reveals a tale that's part mystery, part sci-fi allegory, part family drama, and all-compelling alternate academic history.
Steampunk Wikipedia
The entirety of TR-49 takes place from a first-person perspective as you sit in front of a kind of Steampunk-infused computer terminal. An unseen narrator asks you to operate the machine but is initially cagey about how or why or what you're even looking for. There's a creepy vibe to the under-explained circumstances that brought you to this situation, but the game never descends into the jump scares or horror tropes of so many other modern titles.
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